Civ4 : Planet Roanoke

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016 'Patch C'

by: Jenks
on: 7/3/2006 12:47 pm

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Roanoke 016 'PATCH C' (1.68Mb) - Includes all previous changes from patches a and b, and includes the new CvGameCoreDLL.dll and Lattice graphics


Changelog:


- fixed ctd in combat with units without combat values (reported by TBorg)
- 8 cosmetic fixes for Irrigation / Aeration text
- 1 cosmetic fix for mysterious signal / wreckage text (reported by tdb)
- adjusted food to sustain each population down to 2 from 3 (also base facility to produce minimum 2 rather than 3 food)
- removed 'fresh water lakes' of fibersea
- AI replacement EMP unit lowered to 4 strength
- captured settlers now give a settler
- adjusted yield for cold terrain to give 1 food (1,1,0)
- added text keys files, also added link keys for for terrain and features
- removed 16 (!) vanilla improvement buildings
- removed about 16 vanilla resources (*the rest are still 'to do')

Roanoke_016_C_Patch.EXERoanoke_016_C_Patch.EXERoanoke_016_C_Patch.EXE