Civ4 : Planet Roanoke

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Roanoke 0.148g (full - .exe)

by: Jenks
on: 6/19/2006 9:08 pm

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This version includes both the sound and texture packs, makes the modpack executable, and should also install the latest Roanoke.py custom map into the PublicMaps folder! woot!
 
oh, and todays fixes :
 
- pink blob hover bug for units with customised icons FIXED (spot by ErikG !)
- took the +50% city defense off the pulse dampener, gave him +450% vs psionic
- armored unit characteristics now all 'no defensive bonuses' and '20% withdrawal chance'
- upped fusion rover cost to 90 (from 70)
- reduced EMP infantry cost to 60 (from 80), changed bonus vs armored +50% (from +100%)
- Borg Tank now requires He-3 (as with other armored units: fusion rover & fusion tank) and lattice crystals (as with fusion tank)
- four ugly / faulty bits of coding found and fixed
- all difficulty levels are now the same (set to the noble setting) to ensure all playtesting is of the same level of game
- removed access to City Garrison promotion tree for psionic units
- allowed workers to enter lattice outside the control borders (spot by Diemos !)
- changed text of unit characteristics for probe / zeppelin to "investigating mysterious signals"
- increase borg grunts cost to 110 with +50% vs infantry
- decrease assault infantry cost to 110 with city raider I promotion
- added first strike chances for Rover promotion tree at levels II and III

Roanoke_full_0.148g.exeRoanoke_full_0.148g.exeRoanoke_full_0.148g.exe