Civ4 : Planet Roanoke

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Version 0.148c

by: Padmewan
on: 6/15/2006 2:21 am

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This latest version is from Jenks -- I have not had the opportunity to test it yet, but trust that works fine. This is a very substantial set of changes, and after we playtest (and I add in a few Python and SDK mods I've been planning), I think we can release as version 0.149 Please playtest this as you are able!
  • s%3_leader comment on the startup page now correctly displays leader name
  • Monolith geoscan now reports a 'geoscan of the surrounding area'
  • zeppelin changed to 2 movement
  • removed zeppelin's +25% bonus vs animals
  • probe unit cost reduced from 15 to 10 (zeppelin is still 20)
  • pulse dampener no longer has two 100% bonuses (attack and defense vs pulses), just one 100% bonus vs native units
  • removed all redundant promotions
  • removed all references to redundant wolf unit (lots!)
  • added full new promotions system as seen in discussion forum
  • changed combat I-V names to a bit more SMAC :)
  • added species promotions for borg/cyeneid/mutagen/pureblood
  • (anyone recognise where i ripped the pics :p) - *there is a pink blob bug with the pics and we need new gfx
  • some work on making the leaders traits actually work

Roanoake_0149.rarRoanoake_0149.rarRoanoake_0149.rar