Civ4 : Planet Roanoke

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0.15b : Comments

Comments and some to-do's from my first couple of plays at 0.15A (with the 'b patch')

GAMEPLAY
** Not quite enough building options at start OR Research is too slow
** Fibersea can be a 'Fresh Water Lake' and will provide Aeration.
** Anyone ever had a bad result (energy pulses) sprout from a 'Mysterious signal' ? I havent seen one yet!
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COSMETICS
** Graphics bug on Human Life Support
** Terrain features (fallout/forest/oasis ?)
** Redundant resources (think these could be stripped to down by at least half, to: co2 / circle / corn / geo-vent / he3 / high winds / lattice crystal / nh3 / pentagon / pyramid / rice / spiral / wheat / xenolife
** Similarly redundant improvements (both are hard to remove though, i tried but am not sure how to do it and still generate a map properly)
** Faction buttons and leader gfx need to be made better (and same format)
** Pulse Dampener runs into fibersea for combat animation
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Cosmetics to go on a 'longer term' to-do list
* Techs are pretty much all missing any pedia & any quotes
* Unit pedias dont really match
* Comm Array/Resonance Cloak/Human LS missing any pedia
* Could use more than 3 hints
* Game concepts all vanilla
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Date: 6/27/2006 @ 3:04 pm
Rating: 3
Views: 907
Status: Archived
Author: Jenks
Subject Author Date
0.15b : Comments Jenks 6/27/2006 @ 3:04 pm
   Is Heather Locklear Still Hot Pussy? tonyktomyk 7/29/2007 @ 3:49 pm

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